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    개인차단 상태
    Anony님의
    개인페이지입니다
    가입 : 11-08-03
    방문 : 1573회
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    게시물ID : gametalk_160536
    작성자 : Anony
    추천 : 0
    조회수 : 1257
    IP : 112.163.***.230
    댓글 : 1개
    등록시간 : 2014/02/07 13:38:07
    http://todayhumor.com/?gametalk_160536 모바일
    [워프레임] 업데이트 12

    JOJHAmX.png

    Updatte 12: Zephyr Rises

    ADDITIONS

    -‘Ties That Bind’ – Darvo’s Alert return! For a Limited Time Only, play it before it’s gone!
    - Level Expansion – Hunt for the Grineer in the overgrown forests of Earth!
    - New Game Mode – “Interception” Territory Control Mode! This Mission type is making its debut on Earth, check it out where Mobile Defense missions used to be!

    새로운 미션 모드 - "인터셉션" 거점 공략 모드. 지구에 모바일 방어대신 추가됨.
    - New Clan Dojo room available - Build Warframes in the Tenno Research Lab.

    클랜 도조 새로운 방 - 워프레임 만드는 곳.
    - New Clan Dojo Garden room + 8 new decorations!
    - New Warframe – Zephyr, the aeronautical Warframe (+ alternate helmet!)

    새 워프레임 - 제피르, 공기와 관련된 워프레임
    - New Weapon – “Phage” Infested Primary. Get it in the Market or Clan Research Today!

    - New Weapon – “Jat Kittag” Grineer Melee Get it in the Market or Clan Research Today!

    - New Weapon – “Akstiletto” Tenno Secondary Get it in the Market or Clan Research Today!
    - New Weapon – “Dual Cestras” – Dual wield your Cestras! Get it in the Market or Clan Research Today!

    새 무기 - "Phage" 인페스트 컨셉의 주무기 (샷건)

    새 무기 - "Jat Kittag" 그리니어 컨셉의 근접무기(해머?)

    새 무기 - "Akstilettio" 텐노 컨셉 보조무기(듀얼 smg?)

    새 무기 - "Dual Cestras" 기존의 cestras를 두개 든 형태

    - 4x new Warframe "Immortal" skins (Volt, Vauban, Saryn, Nova)

    - “Oryx” Oberon Alternate Helmet

    "Oryx" 오베론의 새로운 추가 헬멧
    - HUD 2.0 – all new look HUD with expanded informational output.
    - Added 3D character portraits for transmissions! Get ready to see your allies and foes come to life!
    - Improved Mod management – including duplicate mod stacking and auto-install.

    모드 관리 향상 - 동일한 모드는 겹쳐서 몇장인지 표시(랭크가 다르면 다른 모드로 취급)
    - Enemy Leaders AI – specialized enemy types that spawn with improved stats and ally support abilities.
    - Added support for Steam Big Picture.
    - Added Daybreak colour picker to the Market.

    Daybreak 칼라세트 추가.
    - Added avatar packs for Oberon, Mag Prime, and Frost Prime.
    - Completely reworked the sounds of all Infested Ancients - this is also the first time players will hear the winning sounds as voted on in the Design Council.
    - Polarity Management is here! You can now swap the order of Polarities on your Forma’d gear!
    - Reintroduced “Natural Talent” Mod, play the new Interception missions to find it today!

    "Natural Talent" 모드 추가 (스킬 캐스팅 속도 증가)
    - Reintroduced “Dead Eye” Aura to the Alert Pool!

    "Dead Eye" 오라 모드를 긴급 미션 보상 목록에 추가(스나이퍼 데미지 증가 오라)

    - “Training” Section now live in the Codex, a helpful area for all things Warframe!

    코덱스에 "훈련" 활성화.

    CHANGES:

    Warframe Changes:

    - Improved sounds for Nyx’s Psychic Bolts.
    - Saryn’s Moult ability now causes radial damage when it is killed.

    saryn의 2번스킬 Moult 분신이 파괴될경우 범위 데미지.
    - Valkyr now has 600 base armor.

    발키리 기본 아머가 600 (????)
    - Valkyr’s Hysteria ability now takes weapon damage and crit into consideration.

    발키리 4번스킬 Hysteria능력이 무기 데미지와 크리율에 영향을 받음.
    - Frost's Freeze now comparable to Ember’s Fireball ability.
    - Frost’s Avalanche ability now has increased casting speed and damage.

    프로스트 4번스킬 avalanche 캐스팅 속도와 데미지 증가
    - Frost’s Snowglobe now has health in the following values as upgraded/fused: 1500,2500,3000,3500.

    프로스트 3번 스킬 Snowglobe가 더이상 무적방어가 아니라 제한된 체력을 가지게 됨.
    - Frost’s Ice Wave now force procs slow (chill).

    프로스트 2번 스킬 Ice wave 에 맞으면 슬로우 효과 적용

    - Oberon's Regeneration projectile speed increase.

    오베론의 3번스킬로 회복시킬때 날아가는 투사체의 속도 증가.


    Weapon Changes:

    - Bow weapons receive 1/3 damage buff + gave charged arrows innate puncture depth.

    활 무기 1/3 데미지를 버프 + 차지샷에 기본적인 관통능력 추가 추가.
    - Dread arrows have increased flight speed.

    Dread 화살의 속도가 증가
    - Embolist now has increased damage and forced poison proc.

    Embolist 의 데미지 증가 + 독뎀 특수효과 무조건 발동

    - Tigris now has improved damage, critical chance, and proc rate.

    Tigris 의 데미지, 크리확률, 특수효과 확률  증가.
    - Hek damage increased and more minimum damage added to falloff.

    Heck의 데미지 증가, 거리에 따른 데미지 하락시 최소 데미지를 설정.
    - Hammer and Staff weapons now ragdoll enemies on charged attacks.

    해머와 봉류의 무기는 이제 차지어택을 할시, 적들을 인형처럼 날려버림.
    - Vulkar now has increased damage and proc rate.

    Vulkar 의 데미지와 특수효과 확률 증가.
    - Latron and Latron Prime now have increased damage.

    Latron, Latron Prime의 데미지 증가.
    - Sentinel Deth Machine Rifle weapon now has 5% crit chance.

    센티넬의 데스머신라이플에 크리확률을 5%로 설정.
    - Flux Rifle now has improved damage and proc rate.

    Flux Rifle의 데미지와 특수효과 확률 증가.
    - Critical Chance and reload speed of bows slightly tweaked.

    활의 크리티컬 확률과 재장전 속도를 약간 손봄.


    Aura Changes:
    - Physique Aura rebalanced (+3% Health per level)
    - Steel Charge Aura rebalanced (+5% Damage per level).
    - Rejuvenation Aura rebalanced (+.5% Heal Rate per level).
    - Sprint Boost Aura Rebalanced and re-released into Alert System.  (+2.5% per level, 10% overall).
    Physique, Steel Charge, Rejuvenation, Sprint Boost 오라 능력치 수정. Sprint Boost는 이번에 새로 추가.

    - All Damage Resistance Mods buffed (2% to 10% per level).

    모든 데미지 저항 모드들을 버프 (기존 렙당 2% 에서 렙당 10%로 많이 증가!!)

    - Void Defense missions are now Endless, they no longer have a set number of waves to complete.

    보이드 디펜스가 기존의 고정된 웨이브가 아닌 무한 방어 미션으로 변경.
    - Mobile Defense removed from Earth in favor of new Interception game mode.

    - Corpus Crewmen Helmets now are destroyed after taking an amount of damage, revealing a head that is open for headshots underneath!

    코퍼스 Crewmen의 헬멧에 데미지를 주면, 헬멧을 부숴서 헤드샷 날릴수 있음.
    - Volt and Banshee parts can now be researched in the new Dojo Labs!

    볼트와 밴쉬의 부품을 클랜 도조 연구로 만들수 있음.
    - Improvements made to the Void Drop table, find Prime Drop locations on the Wikia or Forums (https://forums.warfr...drop-locations/).
    - Trading - Added “trade item changed” notification in trade screen.
    - Trading logic changes: It's no longer "turn based" for the most part, you can change your offer at any time. Only when you accept the trade do you wait, for the other player to accept or make a change. Both players have to accept the current trade before it completes.

    트레이딩을 턴방식으로 하는게 아니라 실시간으로 변경 가능함.
    - Reworked menu profile bar to accommodate new boosters.
    - Replaced some ice piles in Corpus Outpost with snow, that were being confused for game play related objects.
    - Further tweaks to radius and occlusion of 3D weapons.
    - Slight reduction in firework's particle count.
    - Lowered max height on Jackal missile volley to avoid detonation in the rafters.
    - Added new Grineer attack animations.
    - Alad V and Lotus transmissions now appear in Jupiter.
    - Toned down the frequency and strength of rumble and alarm sounds in transition levels.
    - Random diorama music cues will now play at login screen.
    - Shortened the duration of the Day/Night cycle to be on 4 hour intervals.
    - Sentinel & Sentinel weapon XP added to login rewards.
    - Reduced audio radius for Ember’s World on Fire ability.
    - Replaced “Naked Nick” with a tinted Tenno Prisoner for the casket defense mode.
    - Visual language cleanup – Orokin Derelict keys now look more like keys.
    - Made some optimizations to several visual FX.
    - Changed survival pickup and capture target objective marker icon.
    - Reloading after the last shot fired is now more responsive.
    - Made the glaive type weapons shrink when "unfocused" in arsenal.
    - Sentinel Mod card duplicate images changed to have unique images.

    FIXES

    - Fixed door collision in Grineer Galleon that would block projectiles when shooting through the door.
    - Fixed trading race condition on initial offer.
    - Fixed trading Platinum being offered by both players.
    - Fixed "Trades Remaining" not updating when it is refilled on login.
    - Fixed beam FX registration for Synapse and Spectra.
    - Fixed issue where stats were not updating for the selected Warframe that is being compared to the equipped.
    - Fixes to scarf physics.
    - Fixed animations for the Spectra reload.
    - Fixed holster positions of Cernos for multiple Warframes.
    - Fixed multiple issues where meshes were intruding other areas (tilesets invading eachother).
    - Fixed misnamed dojo props.
    - Fixed Sentinel weapons that lose their mods when they are revived after death.
    - Fixed enemy melee types that could hit the player twice in one swing.
    - Fixed some issues with cover and AI navigation across all maps.
    - Fixed the Galantine not having elemental FX on its blade.
    - Fixed a deadzone in the melee sweeps, which could cause attacks to miss where the enemy's full body collision started roughly where the player's hand is.
    - Fixed minimap for multiple Orokin Void rooms.
    - Fixed destroy sounds on breakable fan and vent covers.
    - Fixed some issues related to elevator door hints on mini-map.
    - Fixed the Grineer asteroid floating cryopod bug in Mobile Defense.
    - Fixed the cryopod doors being trigggered more than once by solo players.
    - Fixed Jackal not dropping Mods when defeated.
    - Fixed missing squad chat tab that was unavailable in-game.
    - Fixed some bugs related to the codex.
    - Fixed NPCs on clients to now play exit-cover transitions properly.
    - Fixed some zipline activation and landing points in multiple tile sets.
    - Fixed teleport still getting players in falling loops.
    - Fixed Operations panel not automatically appearing when goal/invasion arrives.
    - Fixed an issue where weapon attachments wouldn't updatte when cloaked.
    - Fixed an issue where selecting a core after starting fusion mode would let you fuse into a fusion core.
    - Fixed edge cases of crashing when player1 is spectating player 2, and player 2 revives after dying causing player 1 to crash when trying to get a camera view from the other players avatar.
    - Fixed multiple reported crashes.
    - Fixed an issue with the Tigris where having an odd number of bullets could cause the reload animation to play twice.
    - Fixed weapon holster positions of many weapons across many Warframes.
    - Fixed multi-boss intro cinematics on clients.
    - Fixed Galatine clipping when jogging, jumping, or running.
    - Fixed NPCs  from making noise when they shoot themselves - now they will only bark if an ally shoots them.
    - Fixed the issue where disarmed enemies would not attack the player or the core in defense missions.
    - Fixed Master Thief mod ceasing to function after a host migration.
    - Fixed character rotation errrorrs that occur when moving between menu screens.
    - Fixed hang and/or crash when reviving after Harvester kills you.
    - Fixed a number of repeating and incorrect Lotus lines.
    - Fixed display of crit-rate and crit-multiplier for projectile weapons (it was showing values lower than were actually being used).
    - Fixed issue where player names did not appear in chat when players join or leave a match.
    - Fixed ‘Kill remaining enemies’ message from appearing after a host migration during the claim screen.

    - Fixed issue where Clients were not seeing Critical damage indicators if their shots were lethal as critical indicators were not shown if the enemy had no chance at surviving the shot.


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