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    개인차단 상태
    Anony님의
    개인페이지입니다
    가입 : 11-08-03
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    게시물ID : gametalk_129178
    작성자 : Anony
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    등록시간 : 2013/11/21 13:05:41
    http://todayhumor.com/?gametalk_129178 모바일
    [워프레임] 업데이트 11
    <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"><span rel="lightbox"><img class="bbc_img" src="http://i.imgur.com/NtmGIlN.jpg" alt="NtmGIlN.jpg" style="border: 0px; vertical-align: middle; cursor: pointer; max-width: 100%" /></span><br /> </p> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"><strong><u>ADDITIONS:</u></strong></p> <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style: square outside; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> <li style="margin: 0px; padding: 0px">New Warframe: “Valkyr” Female Berserker Class, Cosmetic Bastet Helmet & Cosmetic Restraints!<br /><a target="_blank" href="https://www.youtube.com/watch?v=K-jH6mP37_k" class="bbc_url" title="External link" rel="nofollow external" style="color: #0f72da" target="_blank">https://www.youtube....h?v=K-jH6mP37_k</a><br /><iframe id="ytplayer" class="EmbeddedVideo" type="text/html" width="640" height="390" src="https://youtube.com/embed/K-jH6mP37_k?html5=1&fs=1" frameborder="0" allowfullscreen="" webkitallowfullscreen=""></iframe></li> <li style="margin: 0px; padding: 0px">New Weapons:</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span> (새로운 무기들 추가.) <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style-position: outside; list-style-image: initial"> <li style="margin: 0px; padding: 0px">“Tigris” Tenno Double-Barrel Shotgun (Primary)</li> <li style="margin: 0px; padding: 0px">“Cestra” Corpus Mini-gun (Secondary)</li> <li style="margin: 0px; padding: 0px">“Lecta” Corpus Whip (Melee)</li></ul></li> <li style="margin: 0px; padding: 0px">New Prime Gear: Ember, Glaive, and Sicarus! Find it all in the Void Today or through Prime Access <a target="_blank" href="https://warframe.com/prime-access" class="bbc_url" title="External link" rel="nofollow external" style="color: #0f72da" target="_blank">https://warframe.com/prime-access</a></li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>(새로운 프라임 무기와 프레임 - 엠버 글레이브 시카루스, 링크로 들어가면 돈내고 바로 프라임 쓸수있는 구매페이지)</li> <li style="margin: 0px; padding: 0px">New Damage Model 2.0! More information here: <a target="_blank" href="https://forums.warframe.com/index.php?/topic/132366-information-on-damage-20/" class="bbc_url" title="" style="color: #0f72da" target="_blank">https://forums.warfr...n-on-damage-20/</a></li> <li style="margin: 0px; padding: 0px">New Customizations: Warframe Skins for the first 8 Warframes!</li> <li style="margin: 0px; padding: 0px">New Decorations for the Dojo (Including a Trading Kiosk!)</li> <li style="margin: 0px; padding: 0px"><b><span class="Apple-tab-span" style="white-space: pre"> </span>(도조에 거래장소 및 기타 데코레이션 추가)</b></li> <li style="margin: 0px; padding: 0px">New Tile Set: Corpus Gas City</li> <li style="margin: 0px; padding: 0px">New Enemies: 3 Corpus enemy types to seek and destroy!</li> <li style="margin: 0px; padding: 0px">New Boss: Sargas Ruk (Grineer)</li> <li style="margin: 0px; padding: 0px">New Boss: Alad V & Zanuka (Corpus)</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>새로운 보스 2개 추가.</li> <li style="margin: 0px; padding: 0px">New System: Trading 1.0! Build the Trading Kiosk in your Dojo to begin! <a target="_blank" href="https://forums.warframe.com/index.php?/topic/132826-trading-guidefaq/" class="bbc_url" title="" style="color: #0f72da" target="_blank">https://forums.warfr...ading-guidefaq/</a></li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>거래 시스템 등장. (모드, 키, 플레티넘 거래가능, 거래시 세금으로 credit을 떼어감.)</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>거래 방법 : <span class="Apple-tab-span" style="white-space: pre"> </span>1. 도조에 거래소 설치</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>2. 도조에 접속후 거래하고자 하는 친구를 친구목록을 통해 초대한다.</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>(그냥 도조에 같이 들어와 있기만 하면 거래가능 ex: 길드원, 길드원에게 초대받은 제3자)</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>3. 거래소를 사용하면, 창이 뜨면서 도조내의 거래 가능한 인물 목록이 뜸. 원하는 사람에게 거래초대.</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>4. 그 이후는 생략.</li> <li style="margin: 0px; padding: 0px">New System: Codex and Scanner (Scan enemies to unlock entries & details in the Codex)</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>도감 시스템 추가</li> <li style="margin: 0px; padding: 0px">New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>새롭게 추가된 데미지 시스템에 따라 해당 모드들도 생김. - 절단(출혈뎀) 독성(독뎀) 임팩트(쉴드뎀) 상태이상(발생확률)</li> <li style="margin: 0px; padding: 0px">New Resource Drone: collects crafting materials from planetary systems!</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>자원 수집 드론 추가</li> <li style="margin: 0px; padding: 0px">Host Election: the player with the best combination of PC performance & networking conditions now automatically become host when launching a public mission</li> <li style="margin: 0px; padding: 0px">Full on-screen map: Press M during gameplay to view the overall level map as you uncover it through exploration!</li> <li style="margin: 0px; padding: 0px">Added option to opt-in to Nightmare nodes</li> <li style="margin: 0px; padding: 0px">Added hotkey support for Gear items</li> <li style="margin: 0px; padding: 0px">New faction-based Sniper scope overlays for zoom weapons.</li> <li style="margin: 0px; padding: 0px">Added "click a planet" hint when sitting at default state of the star chart</li></ul> <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style: square outside; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> <li style="margin: 0px; padding: 0px">Added new icon for Boss nodes on the star chart</li> <li style="margin: 0px; padding: 0px">Players can now copy other players' mission votes by clicking on the squad info panel.</li> <li style="margin: 0px; padding: 0px">Additional features to in-game voice communications. Microphone and output device can now be selected. Improvements to range on weak microphones has also been added.</li> <li style="margin: 0px; padding: 0px">Added in-game Achievements</li> <li style="margin: 0px; padding: 0px">U업뎃pdate 11 Launch Event: The Hunt for Alad V! <a target="_blank" href="https://forums.warframe.com/index.php?/topic/132827-the-hunt-for-alad-v-is-on/" class="bbc_url" title="" style="color: #0f72da" target="_blank">https://forums.warfr...r-alad-v-is-on/</a></li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>업데이트 11 기념 이벤트 : 목성에서 인페스트 잡기</li></ul> <p style="margin: 0px 0px 0px 0.25in; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> </p> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> </p> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"><strong><u>CHANGES:</u></strong></p> <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style: square outside; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> <li style="margin: 0px; padding: 0px">Sprint is no longer needed to initiate a Wall-Run</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>벽타기시 달리기를 할필요 없음.</li> <li style="margin: 0px; padding: 0px">The contact-list network protocol has been completely rewritten to work-around Strict NAT and network problems caused by having a large number of contacts (the new system still being tuned, please be patient)</li> <li style="margin: 0px; padding: 0px">Enabled Multi-Threaded Rendering by default (can be disabled in launcher if needed).</li> <li style="margin: 0px; padding: 0px">Capture targets are now more dynamic and mobile: there are a range of tougher Corpus and Grineer targets with varying abilities and weapons will flee at the first sign of danger. Stop them from boarding a shuttle and escaping!</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>생포 미션의 타겟들이 좀더 다양화 (이전처럼 그냥 무력하게 잡히지 않음.)</li> <li style="margin: 0px; padding: 0px">J3 Golem will be moving from his home on Themisto and our spys indicate that he may strike at any time. Look for Infested invasions on your in-game alert display; we have reason to believe that if there is an invasion where a boss would normally be found you are likely to find the J3Golem there instead (we also suspect him to be carrying Volt Warframe component blueprints!)</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>목성 보스인 J3골렘이 몇몇 인페스트 긴급 미션에도 출현가능</li> <li style="margin: 0px; padding: 0px">Redesigned and merged the Contacts and Chat UI (look for them on the right-hand side of your screen)</li> <li style="margin: 0px; padding: 0px">Star Chart progress, Sentinel and Sentinel-Weapon rank now contribute to Mastery level. Note: Complete a mission with your leveled up Sentinels ans Sentinel-Weapons to receive this Master XP retroactively</li> <li style="margin: 0px; padding: 0px">Improved top-bar navigation to include the Codex and Inbox</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>행성진척도, 센티넬과 센티넬 무기의 랭크 진척도가 마스터리 랭크 경험치에 적용되게끔 변경</li> <li style="margin: 0px; padding: 0px">Sentinels now come with a default amount of armor</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>센티넬에게 기본적인 아머 수치 생김</li> <li style="margin: 0px; padding: 0px">Removed co-op doors from survival missions</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>생존미션에서 2명이 필요한 문을 없앰</li> <li style="margin: 0px; padding: 0px">Time between Defense waves has been reduced to 6 seconds</li> <li style="margin: 0px; padding: 0px"><span class="Apple-tab-span" style="white-space: pre"> </span>디펜스 미션의 새로운 웨이브 준비시간이 6초로 감소 </li> <li style="margin: 0px; padding: 0px">The Inbox now u업뎃pdates with unread message count<span class="Apple-tab-span" style="white-space: pre"> </span></li> <li style="margin: 0px; padding: 0px">Inbox message icons will now refressh properly when deleting messages</li> <li style="margin: 0px; padding: 0px">Rewards delivered to inbox are received automatically upon reading message – new text added to make this clear</li> <li style="margin: 0px; padding: 0px">U업뎃pdated Dojo room art for the following rooms (visual u업뎃pdate will be automatic, no rebuild necessary): <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style-position: outside; list-style-image: initial"> <li style="margin: 0px; padding: 0px">Oracle</li> <li style="margin: 0px; padding: 0px">Barracks (Moon, Mountain, Storm, Shadow)</li> <li style="margin: 0px; padding: 0px">Research Labs (Bio, Energy, Chem)</li></ul></li> <li style="margin: 0px; padding: 0px">Added Auto-target locking for gamepad melee. Melee Assist Option is a toggle.</li> <li style="margin: 0px; padding: 0px">Star Chart: added effects & colorization to further distinguish available nodes from completed/locked nodes, and highlight boss nodes.</li> <li style="margin: 0px; padding: 0px">Stun Chance mods (Pistol, Rifle, Shotgun, Melee) are now Status Effect mods in accordance with new damage system</li> <li style="margin: 0px; padding: 0px">2D and 3D weapons duck ambience by 2 dB less and duck music by 1 dB less. 2D weapons duck 3D weapons by 2dB less</li> <li style="margin: 0px; padding: 0px">Improved sound-ducking mixes</li> <li style="margin: 0px; padding: 0px">Changed Europa planet deion so that it wasn't the same as Eris</li> <li style="margin: 0px; padding: 0px">Added UI elements to better indicate player extraction status (players waiting, # of players, etc)</li> <li style="margin: 0px; padding: 0px">Added new icons for Sentinel weapons</li> <li style="margin: 0px; padding: 0px">Switched the Prova to use Machete animations and finishers</li> <li style="margin: 0px; padding: 0px">New space skybox added to the Grineer Galleon tile set</li> <li style="margin: 0px; padding: 0px">Improved the sound for the Heavy Impact mod</li> <li style="margin: 0px; padding: 0px">Audio improvements to some stealth finishers</li> <li style="margin: 0px; padding: 0px">Rebalanced some mod types for Conclave battles (Stun mods, Crit mods, and Corrupted mods)</li> <li style="margin: 0px; padding: 0px">Tuned conclave values for Brakk, Machete Wraith, and Obex</li> <li style="margin: 0px; padding: 0px">Added sound for Galleon air lifts in Conclave map</li> <li style="margin: 0px; padding: 0px">Stalker has been improving his melee combo techniques</li> <li style="margin: 0px; padding: 0px">NPCs will no longer target Rescue agents</li></ul> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> </p> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> </p> <p style="margin: 0px; padding: 0px; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"><u>FIXES:</u></p> <ul class="bbc" style="margin: 12px 0px 12px 40px; padding: 0px; list-style: square outside; color: #cccccc; font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; font-size: 14px; line-height: 22px; background-color: #171717"> <li style="margin: 0px; padding: 0px">Fixed multiple localized text strings across all languages</li> <li style="margin: 0px; padding: 0px">Experimental camera fixes – camera does not collide with enemies or players to avoid annoying jitter.</li> <li style="margin: 0px; padding: 0px">Fixed issue where only host could invite players into a Dojo</li> <li style="margin: 0px; padding: 0px">Fixed more instances of enemy AI spawning or falling into unreachable areas in Exterminate missions</li> <li style="margin: 0px; padding: 0px">Fixed falling out of level in Mastery Challenge 7 costing a revive</li> <li style="margin: 0px; padding: 0px">Fixed some navigation/design issues in new level connectors</li> <li style="margin: 0px; padding: 0px">Fixed some issues related to Nyx’s Mind Control ability where brainwashed AI didn’t always attack enemies as intended</li> <li style="margin: 0px; padding: 0px">Fixed various teleport issues that would result in “out of world” experiences</li> <li style="margin: 0px; padding: 0px">Fixed some missing materials identified in Corpus ship levels</li> <li style="margin: 0px; padding: 0px">Fixed a case where you are unable to melee/block sometimes after being knocked down during melee swings</li> <li style="margin: 0px; padding: 0px">Fixed a case where the player would stay in the melee charge anim sometimes if knocked down during melee attack</li> <li style="margin: 0px; padding: 0px">Fixed HUD error when using VOIP in dojo</li> <li style="margin: 0px; padding: 0px">Fixed missing respawn volume in Dojo obstacle course</li> <li style="margin: 0px; padding: 0px">Fixed some reported issues of flickering textures</li> <li style="margin: 0px; padding: 0px">Fixed missing jump actions required by enemies in certain levels</li> <li style="margin: 0px; padding: 0px">Fixed Jackal robot missile seeking offset</li> <li style="margin: 0px; padding: 0px">Fixed Security Camera sounds not playing for clients</li> <li style="margin: 0px; padding: 0px">Fixed names of Gradivus Dilemma trophies</li> <li style="margin: 0px; padding: 0px">Fixed in-game chat overlay not hiding when hitting ESC/clicking away before auto-hide occurs</li> <li style="margin: 0px; padding: 0px">Fixed host's loadout score used by quickmatch not updating realtime when equipping different equipment in arsenal</li> <li style="margin: 0px; padding: 0px">Fixed Grineer Scorpion to have proper in-game deion</li> <li style="margin: 0px; padding: 0px">Fixed issue with Kestrel and Glaive animations for holstering</li> <li style="margin: 0px; padding: 0px">Fixed unlocalized text string when trying to buy a slot with insufficient platinum</li> <li style="margin: 0px; padding: 0px">Fixed all reported/known issues of players falling through elevators</li> <li style="margin: 0px; padding: 0px">Fixed ledge-mantling mid wall-jump causing you to keep your push velocity</li> <li style="margin: 0px; padding: 0px">Fixed Rhino’s Iron Skin ability that granted invulnerability during oxygen loss</li> <li style="margin: 0px; padding: 0px">Fixed weapon attachments to now play the fire animation according to their respective fire rate (with any upgrade mods)</li> <li style="margin: 0px; padding: 0px">Fixed broken weapon recoil behaviour; it now works as intended</li> <li style="margin: 0px; padding: 0px">Fixed Roller idle animation jittering</li> <li style="margin: 0px; padding: 0px">Fixed “power in use” issue after using Banshee’s Sonic Boom ability</li> <li style="margin: 0px; padding: 0px">Fixed Acrid weapon not doing damage over time</li> <li style="margin: 0px; padding: 0px">Fixed Saryn’s Miasma ability to apply damage over time</li> <li style="margin: 0px; padding: 0px">Fixed issue where Ciphers were being consumed twice on a single hack</li> <li style="margin: 0px; padding: 0px">Fixed Nekros Soul Punch ability to ragdoll target NPCs</li> <li style="margin: 0px; padding: 0px">Fixed Trinity’s Energy Vampire in Conclave which caused enemies on the opposite team to regenerate energy as well</li> <li style="margin: 0px; padding: 0px">Fixed issue that allowed spectators to fire the Ignis and Flux rifle while spectating in Conclave</li> <li style="margin: 0px; padding: 0px">Fixed enemies not getting auto-killed if they ragdoll in the middle of a death animation</li> <li style="margin: 0px; padding: 0px">Fixed multiple issues with Infested enemy types related to map navigation</li> <li style="margin: 0px; padding: 0px">Fixed high level enemies spawning in low-level defense missions</li> <li style="margin: 0px; padding: 0px">Fixed Private session countdown not starting after friend joins/selects mission</li></ul> <div><font color="#cccccc" face="Helvetica Neue, Helvetica, Arial, sans-serif"><span style="font-size: 14px; line-height: 22px"><br /></span></font></div> <div><font color="#cccccc" face="Helvetica Neue, Helvetica, Arial, sans-serif"><span style="font-size: 14px; line-height: 22px"><br /></span></font></div> <div><font color="#cccccc" face="Helvetica Neue, Helvetica, Arial, sans-serif"><span style="font-size: 14px; line-height: 22px"><br /></span></font></div> <div><font face="Helvetica Neue, Helvetica, Arial, sans-serif"><span style="font-size: 14px; line-height: 22px">해석 안 한게 좀 많긴 한데, 일단 fix는 대부분 버그수정같은거고, 변경점이나 새로운 점 중에서 게임 플레이에 관계가 많은 걸 위주로 했습니다.</span></font></div>

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    [1] 2013/11/21 14:00:54  119.193.***.219  와작와작  72208
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