<div>---- Minecraft Crash Report ----<br>// I bet Cylons wouldn't have this problem.</div> <div>Time: 16. 2. 7 오후 2:17<br>Description: Initializing game</div> <div>java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)<br> at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)<br> at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)<br> at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)<br> at net.minecraft.client.main.Main.main(SourceFile:148)<br> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)<br> at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)<br> at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)<br> at java.lang.reflect.Method.invoke(Method.java:483)<br> at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)<br> at net.minecraft.launchwrapper.Launch.main(Launch.java:28)<br>Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)<br> at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)<br> at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)<br> at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)<br> at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)<br> at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)<br> at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)<br> ... 10 more</div> <div><br>A detailed walkthrough of the error, its code path and all known details is as follows:<br>---------------------------------------------------------------------------------------</div> <div>-- Head --<br>Stacktrace:<br> at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)<br> at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)<br> at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)</div> <div>-- Initialization --<br>Details:<br>Stacktrace:<br> at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)<br> at net.minecraft.client.main.Main.main(SourceFile:148)<br> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)<br> at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)<br> at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)<br> at java.lang.reflect.Method.invoke(Method.java:483)<br> at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)<br> at net.minecraft.launchwrapper.Launch.main(Launch.java:28)</div> <div>-- System Details --<br>Details:<br> Minecraft Version: 1.7.10<br> Operating System: Windows 7 (amd64) version 6.1<br> Java Version: 1.8.0_25, Oracle Corporation<br> Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation<br> Memory: 97713296 bytes (93 MB) / 186302464 bytes (177 MB) up to 1060372480 bytes (1011 MB)<br> JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M<br> AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used<br> IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0<br> FML: <br> GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8545 Release' Renderer: 'ATI Radeon X1200 Series'<br> Launched Version: YD<br> LWJGL: 2.9.1<br> OpenGL: ATI Radeon X1200 Series GL version 2.1.8545 Release, ATI Technologies Inc.<br> GL Caps: Using GL 1.3 multitexturing.<br>Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.<br>Anisotropic filtering is supported and maximum anisotropy is 16.<br>Shaders are available because OpenGL 2.1 is supported.</div> <div> Is Modded: Definitely; Client brand changed to 'fml,forge'<br> Type: Client (map_client.txt)<br> Resource Packs: [BlockCraft-32-MC18.zip, YD.zip]<br> Current Language: ~~ERROR~~ NullPointerException: null<br> Profiler Position: N/A (disabled)<br> Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used<br> Anisotropic Filtering: Off (1)</div> <div> </div> <div> </div> <div>이거 왜그런건가요 ㅠㅠ?</div> <div>자바도 다시 깔아보고</div> <div>마인크래프트도 재설치해봤는데</div> <div>모드 안넣은건 잘 되는데 모드만 넣으면 이러네요 ㅠㅠ</div>
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