<P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"><SPAN style="FONT-SIZE: 18pt">Q></SPAN></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">더블버퍼링써서 그림들은 전혀 안 깜박이는데요. </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">에디트박스가 심하게 깜박여요 ㅠ_ㅠ</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"><BR></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"><BR></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"><SPAN style="FONT-SIZE: 18pt">A></SPAN></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">뒷 배경 그림을 다시 그리게 되는 경우</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">전체가 다 지워지고 그림이 그려진 다음 컨트롤이 그려지게 됩니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">따라서 더블 버퍼링으로 뒷 배경은 깜박이지 않게 했다 하더라도</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">컨트롤이 그려질대는 당연히 깜박이겠죠?</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">그렇다면 어덯게 해결해야 할까요?</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">컨트롤 위치에는 배경을 그려주지 않으면 해결됩니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">API에 다음과 같은 함수가 잇습니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"><B><SPAN style="FONT-SIZE: 12pt">ExcludeClipRect();</SPAN></B></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"></P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">이 함수로 지정한 영역은 Invalidate()를 하여도 다시 그려지지 않습니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">용어가 잘 생각이 나지 않는데</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">화면에 가려져 있어 그릴 필요가 없는 영역으로 만들어버립니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">여기서 질문!!!!</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">ExcludeclipRect에서 첫번째 인자로 DC를 줘야하는데요</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">BitBlt을 해야하니까 memdc를 인자로줘야 할까요?</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">아니면 hdc를 인자로 줘야할까요?</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">여기서 memdc는 백버퍼 디시고요</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px">hdc는 화면 디시입니다.</P> <P style="PADDING-BOTTOM: 0px; LINE-HEIGHT: 22px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; FONT-FAMILY: gulim, sans-serif; COLOR: rgb(64,64,64); MARGIN-LEFT: 0px; FONT-SIZE: 13px; MARGIN-RIGHT: 0px; PADDING-TOP: 0px"> </P>
<img src="http://bbs.gamechosun.co.kr/wlwl_upload/dataroom/fifa2/2012/04/315920_1335185378.jpg">
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