<p style="margin:0px;padding:0px;line-height:1.4;color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;border:0px;background-position:0px 50%;"><strong style="font-size:1em;letter-spacing:-1px;color:#ffffff;">Day 2</strong></p> <ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style-position:outside;"><li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">Armor of Akkhan Set redesigned:</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">아크칸 리메이크<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">2p: Reduce the cost of all abilities by 50% while Akarat's Champion is active (was 4p)</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">이전 4셋 효과</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">4p: Reduce the cooldown of Akarat's Champion by 50% (was 6p)</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">이전 6셋 효과</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">6p: While Akarat's Champion is active, your damage is increased by 450%.</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">아카라트의 용사 활성화시 공격력 450% 증가</li></ul></li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">Embodiment of the Marauder Set redesigned:</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">습격자 리메이크<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">2p: Unchanged</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">2셋 변화 없음</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">4p: Sentries deal 200% increased damage and cast Elemental Arrow, Chakram, Impale, Multishot, and Cluster Arrow when you do</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">플레이어가 원소 화살, 표창, 투검, 다발 사격, 확산탄을 쏘면 자동 쇠뇌가 3배 강화 된 공격력으로 따라 쏨</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">6p: Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, and Vengeance deal 400% increased damage for every active sentry (was 100%)</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">플레이어의 주기술, 원소 화살, 표창, 투검, 다발 사격, 확산탄, 동료, 복수의 공격력이 자동 쇠뇌 1개당 400% 증가</li></ul></li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">New 2-piece Crusader Set: 2h Flail and Shield</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">성전사 양손 도리깨+방패 세트<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">Increases the duration of Steed Charge every time you kill an enemy while charging and increases damage dealt after Steed Charge ends</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">군마 질주 지속 시간동안 적을 죽이면 군마 질주의 지속 시간이 증가하고, 군마 질주가 끝나면 공격력이 증가</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;"><br></li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">condenm your damage is increased by 300%.</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">성전사 손목 방어구 규탄 300% 대미지 증가</li></ul></li> </ul><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style-position:outside;"><li style="font-family:Verdana, Arial, Gulim;line-height:19.2px;"><ul style="font-family:Verdana, Arial, Gulim;line-height:19.2px;float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">Deliverance Champion is active, your damage is increased by 400% defense 100%</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">수도사 손목 방어구 해탈 활성화시 공격력400% 방어력100% 증가 </li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">belt Buddhist monk nirvana 10time</li> <li style="color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;float:none;margin:0px;padding:0px;border:0px;height:auto;">수도사 허리띠 해탈 활성화 10초증가</li></ul></li> </ul><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;list-style-position:outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Redesigned Istvan's Paired Blades:</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">이슈트반 쌍검 리메이크<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Will now also grant damage and Toughness bonuses (no details yet)</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">공격력과 강인함에도 보너스를 줌(아직 자세한 수치 안 나옴)</li></ul></li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Redesigned Barb Polearm: Standoff - Furious Charge deals increased damage equal to 200-250% of your bonus movement speed</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">일기당천 리메이크 - 이속에 따라 맹령한 돌진 공격력 증가</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">New Crusader Weapon: Akarat's Champion gains the effects of the Prophet and Embodiment of Power runes</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">새 성전사 무기 : 아카라트의 용사에서 선지자+힘의 현신 자동 발동</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">New Crusader Shield: Shield of Fury - Each time an enemy takes damage from your Heaven's Fury, it increases the damage they take from your Heaven's Fury by ~20%</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">새 성전사 방패 : 분노의 방패 - 적이 하늘의 분노에 피해를 입을 때 마다 적이 하늘의 분노로 부터 받는 대미지 20%씩? 20%까지? 증가</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">New DH Belt: Reduces damage taken per active Companion</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">악마사냥꾼 벨트 : 동료의 수만큼 피해 감소</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">New DH Crossbow: Improves Cluster Arrow (no details, just a mention)</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">확산탄 강화 쇠뇌가 일단 언급만 됨</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Amethysts in will provide a lot more Life on Hit when socketed into in weapons</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">자수정의 적생이 크게 강화 예정</li></ul><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;color:#dfad00;font-family:Arial, 'Helvetica Neue', Helvetica, sans-serif;font-size:14px;line-height:21px;list-style-position:outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Set Dungeons are tuned for solo play, but other players can come in and help you slay monsters</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">세트 던전은 개인 도전이지만, 다른 플레이어가 몬스터 처치를 도와줄 수 있다.<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">However, they can not help you with your special Set-based objectives</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">다만 세트 옵션으로 처리 해야하는 특수 목적은 도와줄 수 없다</li></ul></li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">The Massacre XP bonuses will not be active in Rifts and Greater Rifts</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">학살 경험치 보너스는 균열과 대균열에서 발동이 안 될 예정</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Cave levels in Rifts and Greater Rifts will generally be shorter and contain more big, open rooms</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">동굴형 균열은 더 짧아질 예정이고, 동굴 안에 큰 방을 더 많이 포함시킬 예정</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Pylons will get some more balancing</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">신단 밸런스 수정<br><ul style="float:none;margin:0px 0px 19.5px;padding:0px 0px 0px 25px;border:0px;height:auto;list-style:disc outside;"><li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Speed Pylons will grant also Attack Speed</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">속도의 신단에 공속 추가</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">Shield Pylons had their duration doubled</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">보호막 신단 지속 시간 2배</li></ul></li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">There are currently no plans for a Paragon Cap</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">현재는 정복자 레벨 최대 제한에 대한 예정은 없다</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">The server slam helped develop improvements for the lag issues but they're probably not 100% gone with 2.4</li> <li style="float:none;margin:0px;padding:0px;border:0px;height:auto;">랙 문제는 계속 나아지고 있지만 2.4에서도 100% 해결 되진 않을 것 같다.</li></ul>
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