<div style="text-align: left"> <div style="text-align: center"><img style="border-bottom: medium none; border-left: medium none; border-top: medium none; border-right: medium none" alt="2012122379ea4573-13bc4a38d21--789b1-v4.jpg" src="http://thimg.todayhumor.co.kr/upfile/201405/1398875801eFSvDsFFnlnYOMne.jpg" width="600" height="337" /></div> <div style="text-align: center"><img style="border-bottom: medium none; border-left: medium none; border-top: medium none; border-right: medium none" alt="2012122378513ceb-13bc4be4613--77c11-v4.jpg" src="http://thimg.todayhumor.co.kr/upfile/201405/1398875801NA1QUMz6pdyhP.jpg" width="600" height="337" /></div></div> <div style="text-align: left"> </div> <div> </div> <div>자캐짤 첨부ㅋㅋ</div> <div> </div> <div>작년 6월쯤?</div> <div>그러니까 백청산맥 나오기 직전에 접었습니다.</div> <div>다시 시작하려는데 뭘 해야할지 정말 막막하네요.</div> <div>뭐부터 시작해야하나요</div> <div> </div> <div>현재 스탯이구요</div> <div>금은 5000금정도 있는데 금값이 완전 똥값이라는데 ㅠㅠ 다 팔아버리고 접을걸 그랬어요..</div> <div>무기는 갈등린검 10단계 있네여 미궁보패랑 미궁악세있구.. 이런거 다 의미 없겠지만 ㅋㅋ </div> <div>레벨 45구요</div> <h2>능력치 <span class="sub">(기본 + <strong class="plus">장비</strong>)</span></h2> <div class="attack"> <h3>공격</h3> <table><colgroup><col width="75" /><col /></colgroup> <tbody> <tr> <th>공격력</th> <td><span class="current">409</span> (60 + <strong class="plus">349</strong>)</td></tr> <tr> <th>관통</th> <td><span class="current">156</span> (0 + <strong class="plus">156</strong>)</td></tr> <tr class="ratio"> <th>- 방어 관통</th> <td><span class="current">4.52%</span></td></tr> <tr class="ratio"> <th>- 막기 관통</th> <td><span class="current">2.31%</span></td></tr> <tr> <th>명중</th> <td><span class="current">644</span> (16 + <strong class="plus">628</strong>)</td></tr> <tr class="ratio"> <th>- 확률</th> <td><span class="current">110.68%</span></td></tr> <tr> <th>집중</th> <td><span class="current">0</span> (0 + <strong class="plus">0</strong>)</td></tr> <tr class="ratio"> <th>- 막기무공 관통</th> <td><span class="current">0.00%</span></td></tr> <tr class="ratio"> <th>- 반격무공 관통</th> <td><span class="current">0.00%</span></td></tr> <tr> <th>치명</th> <td><span class="current">2969</span> (386 + <strong class="plus">2583</strong>)</td></tr> <tr class="ratio"> <th>- 치명 확률</th> <td><span class="current">53.97%</span></td></tr> <tr class="ratio"> <th>- 피해 증가</th> <td><span class="current">192.67%</span></td></tr> <tr> <th>숙련</th> <td><span class="current">0단계</span></td></tr> <tr> <th>추가 피해</th> <td><span class="current">12</span></td></tr> <tr class="ratio"> <th>- 피해 증가</th> <td><span class="current">0.00%</span></td></tr> <tr> <th>위협</th> <td> <div><span class="current">0</span></div> <div><span class="current"></span> </div> <div><span class="current"></span> </div></td></tr> <tr class="ratio"> <th>- 위협율</th> <td><span class="current">100.00%</span></td></tr></tbody></table></div> <div class="defense"> <h3>방어</h3> <table><colgroup><col width="75" /><col /></colgroup> <tbody> <tr> <th>생명력</th> <td><span class="current">13648</span> (11478 + <strong class="plus">2170</strong>)</td></tr> <tr> <th>방어력</th> <td><span class="current">407</span> (340 + <strong class="plus">67</strong>)</td></tr> <tr class="ratio"> <th>- 방어율</th> <td><span class="current">10.96%</span></td></tr> <tr class="ratio"> <th>- 광역 방어력</th> <td><span class="current">0</span></td></tr> <tr class="ratio"> <th>- 광역 방어율</th> <td><span class="current">0.00%</span></td></tr> <tr> <th>회피</th> <td><span class="current">745</span> (394 + <strong class="plus">351</strong>)</td></tr> <tr class="ratio"> <th>- 확률</th> <td><span class="current">18.31%</span></td></tr> <tr class="ratio"> <th>- 반격무공 강화</th> <td><span class="current">59.19%</span></td></tr> <tr> <th>막기</th> <td><span class="current">271</span> (6 + <strong class="plus">265</strong>)</td></tr> <tr class="ratio"> <th>- 피해 감소</th> <td><span class="current">33.94%</span></td></tr> <tr class="ratio"> <th>- 막기무공 강화</th> <td><span class="current">24.85%</span></td></tr> <tr class="ratio"> <th>- 막기 확률</th> <td><span class="current">14.34%</span></td></tr> <tr> <th>치명 방어</th> <td><span class="current">0</span></td></tr> <tr class="ratio"> <th>- 치명방어 확률</th> <td><span class="current">0.00%</span></td></tr> <tr class="ratio"> <th>- 피해 감소</th> <td><span class="current">0.00%</span></td></tr> <tr> <th>근성</th> <td><span class="current">0단계</span></td></tr> <tr> <th>피해 감소</th> <td><span class="current">0</span></td></tr> <tr class="ratio"> <th>- 피해 감소</th> <td><span class="current">0.00%</span></td></tr> <tr> <th>재생</th> <td><span class="current">33</span></td></tr> <tr class="ratio"> <th>- 평화 상태</th> <td><span class="current">33</span></td></tr> <tr class="ratio"> <th>- 전투 상태</th> <td><span class="current">0</span></td></tr> <tr> <th>회복</th> <td><span class="current">100.00%</span></td></tr> <tr class="ratio"> <th>- 회복력</th> <td><span class="current">0</span></td></tr> <tr class="ratio"> <th>- 추가 회복력</th> <td><span class="current">0</span></td></tr> <tr class="ratio"> <th>- 회복율</th> <td> <div><span class="current">100.00%</span></div> <div><span class="current"></span> </div> <div><span class="current"></span> </div> <div><span class="current"></span> </div> <div><span class="current"></span> </div> <div><span class="current"></span> </div></td></tr></tbody></table></div>
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